Opinion Writing

Assassin’s Creed: Revelations – Book Review

Oliver Bowden is back to take yet another stab at writing for video games with Assassin’s Creed: Revelations. But, like his previous work with the Assassin’s Creed franchise, he stabs with a limp wrist and dull knife.

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Blog Posts

These writing samples have been taken from my gaming blog, Quick-time Tangents.

Commentary: Selling Segments

An episode of Extra Credits discussed an interesting plan for how developers could reduce the price of video games: they could sell the single-player campaign of a game for $35 and give players the option of buying multiplayer for $20. It was a unique thought, but why not go one step further?

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Perfect Insanity

“Border of Insanity” by Shōji Meguro is a song you’d probably never listen to casually. You might enjoy the melodic rhythm of the percussion at first. It might even give you goose bumps. But then the piano and drums flare up and nearly rupture your eardrums, raging for twenty painful seconds until suddenly the song returns to the same few melancholy notes of the intro, which repeat for nearly a minute. The song feels empty, and it’s difficult to enjoy listening to it on its own. But when played in its proper context, “Border of Insanity” chills to the bone, and shines as a genius work of video game music.

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